This uses HTML5 audio tags to play audio in your browser
Usage
gl_talk_player(audio = "output.wav", html = "player.html")
Arguments
- audio
The file location of the audio file. Must be supported by HTML5
- html
The html file location that will be created host the audio
Details
A platform neutral way to play audio is not easy, so this uses your browser to play it instead.
Examples
if (FALSE) { # \dontrun{
gl_talk("Testing my new audio player") %>% gl_talk_player()
} # }