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This uses HTML5 audio tags to play audio in your browser

Usage

gl_talk_player(audio = "output.wav", html = "player.html")

Arguments

audio

The file location of the audio file. Must be supported by HTML5

html

The html file location that will be created host the audio

Details

A platform neutral way to play audio is not easy, so this uses your browser to play it instead.

Examples


if (FALSE) {

gl_talk("Testing my new audio player") %>% gl_talk_player()

}