unifir 0.2.1
CRAN release: 2022-05-13
This is intentionally a very small patch release, intended to fix three problems:
- Provides an appropriate citation via
citation("unifir")
and in the README - Addresses a failing test on M1 macs
- Uses
match.arg()
in appropriate places
unifir 0.2.0
CRAN release: 2022-05-04
- Improvements and bug fixes:
-
find_unity()
now doesn’t escape its Unity path (so the string returned is the actual path to the Unity engine, not a quoted version). Accordingly,action()
now wrapsunity
inshQuote()
. (#4) -
add_default_tree()
now imports its trees standing upright by default. If you manually setx_rotation
to 0, however, the trees will import as sideways as ever. (#7) - Examples are now tested (and work) (#8 1d5b1f3)
-
create_terrain()
handles non-local terrain files (#6) -
unifir_prop()
now checks to make surescript
exists and is aunifir_script
. Previously this errored with a baffling message about long vectors.
-
- Documentation changes:
- Vignettes have been fleshed out, and a full example added to the user-facing vignette. (#7)
- Return values are better documented (#5)
- Functions are consistently linked and documentation formatting is now more consistent (#5)
-
find_unity()
doesn’t now have a weird break in its documentation sections - The README now links to vignettes and explains why anyone would want to deal with Unity in the first place