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unifir 0.2.1

CRAN release: 2022-05-13

This is intentionally a very small patch release, intended to fix three problems:

  • Provides an appropriate citation via citation("unifir") and in the README
  • Addresses a failing test on M1 macs
  • Uses match.arg() in appropriate places

unifir 0.2.0

CRAN release: 2022-05-04

  • Improvements and bug fixes:
    • find_unity() now doesn’t escape its Unity path (so the string returned is the actual path to the Unity engine, not a quoted version). Accordingly, action() now wraps unity in shQuote(). (#4)
    • add_default_tree() now imports its trees standing upright by default. If you manually set x_rotation to 0, however, the trees will import as sideways as ever. (#7)
    • Examples are now tested (and work) (#8 1d5b1f3)
    • create_terrain() handles non-local terrain files (#6)
    • unifir_prop() now checks to make sure script exists and is a unifir_script. Previously this errored with a baffling message about long vectors.
  • Documentation changes:
    • Vignettes have been fleshed out, and a full example added to the user-facing vignette. (#7)
    • Return values are better documented (#5)
    • Functions are consistently linked and documentation formatting is now more consistent (#5)
    • find_unity() doesn’t now have a weird break in its documentation sections
    • The README now links to vignettes and explains why anyone would want to deal with Unity in the first place

unifir 0.1.0

  • Added a file to track changes to the package.